06-16-2021, 01:33 PM
This isn't really a bug.
We had some issues with the UR where if you use a blending greater than 40% of the distance between 2 points, it would create some very weird behavior.
So we added a filter.
As I can see the filter is more of a boolean gate, like blending or no blending.
The quick solution would be to reduce the blending value used in RDK.
Otherwise, I can see if we can improve the post-processor to use a bit more finesse in our filtering.
Jeremy
We had some issues with the UR where if you use a blending greater than 40% of the distance between 2 points, it would create some very weird behavior.
So we added a filter.
As I can see the filter is more of a boolean gate, like blending or no blending.
The quick solution would be to reduce the blending value used in RDK.
Otherwise, I can see if we can improve the post-processor to use a bit more finesse in our filtering.
Jeremy
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