03-01-2022,下午02:52
卡尔culating and updating the collision map takes a reasonable amount of time when you have many objects in your project. For this reason, RoboDK ignores previously set collision maps once you add a new object and you have many objects. This limit is 200 objects by default.
This behavior is not documented, however, if you use the API you can use functions such as setCollisionActivePair to set the collision map.
Another tip: the following command will set the default collision map after you have loaded all your objects:
This behavior is not documented, however, if you use the API you can use functions such as setCollisionActivePair to set the collision map.
Another tip: the following command will set the default collision map after you have loaded all your objects:
Code:
RDK.Command("CollisionMap", "Default")