02-17-2019, 09:24 PM
Working on a project that requires a robot to copy a motion through a series of points, I initially tried just using the movements between each point as MoveL movements but this was too jerky so I instead tried to create the movement as a curve through adding points. This is still jerky as it tries to stop at each point rather than continually moving through, I have tried increading the rounding figure but this appears to make no difference